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Does the projection concept feel realistic and campaign-ready—Step 1 reads as strong projection artwork with a clear hero product, and Step 2 convincingly integrates that artwork as a building projection with correct perspective and believable light behavior?
This test case passes. The projection artwork for Plaque Slayer “Dragon’s Breath” successfully translates into a realistic on-site mapping concept, with the artwork accurately following the building's façade geometry through believable warping and natural light falloff. The execution integrates seamlessly with the nighttime environment, avoiding a superficial "sticker" appearance while maintaining the brand’s premium, high-contrast tone and ensuring the hero product remains clearly legible within the projection. Ultimately, this output is suitable for real-world use as it convincingly demonstrates how the campaign artwork behaves in a physical space, maintaining both technical realism and brand fidelity without the need for manual correction.
Red: Not supported; Green: Supported
Primary deliverable: Digital signage video loop (MP4)
• Resolution: 1920×1080 (landscape) or 1080×1920 (portrait) per placement
• Codec: H.264, High Profile; 8–12 Mbps; AAC audio 48kHz (or muted for silent venues)
• Duration: 6–15s loop; seamless loop; no fades unless requested
• Mapping: deliver as alpha-capable ProRes 4444 (.mov) + UV/layout guide
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Generate a high-resolution 2K 16:9 projection artwork plate only for Plaque Slayer “Dragon’s Breath” (a flat design asset to be projected later). Do not place it on any wall/building, do not create a mockup, and do not include any real-world environment, this must be a clean standalone artwork plate on a plain canvas. Create an aggressive, premium heat/ember/flame-streak texture background with deep blacks and controlled warm orange/amber highlights, subtle smoke/haze, and drifting micro-embers (clean, not noisy). Place the provided Dragon’s Breath mouth spray product prominently as the centered hero on top of the texture, fully visible and undistorted, with the logo/label perfectly sharp and readable. Fully re-light the product to match the plate lighting (warm ember glow as the primary light direction + cool shadow fill), with physically plausible reflections and contrast consistent with the background; remove any original packshot lighting that doesn’t match. Leave intentional negative space for projection readability. No extra logos, no text, no borders, no clutter.